In this new unit iv been tasked with looking through and
analysing/researching every technical and game play structure set up
in unreal tournament in regards to making a level of my own further
down the line for this I will also have to look at the skills
required and needed to create good game developers for studios.
I will also have to plan and research my own level design in
conjunction with unreal tournaments defining key features and
elements which will be crucial for creating a good experience on my
map.
From here we will have to submit our ma idea to the unreal forums to
get feedback from the community and we will have to show the feedback
given be it negative or positive in our blogs.
Assignment Brief
Task 1: (LO 1 and M1, D2) Research Game Design and then focus on Brief
·
Market
Research – Game play design of Unreal, Pinterest boards, mind maps, SWOT
Analysis.
·
Thumbnail
sketches top down map design.
·
Moodboard
conclusions
·
Blog
Task 2: (LO 2 and M2, D2) Propose a map design “which will we take
forwards”
·
Design
Proposal – Slideshow Presentation or Storyboard (on-line gameplay, style,
rules, etc.) You’re Map Concept.
·
Dragons
Den Forum “Peer Feed Back”
·
Blog
Task 3: (LO 3 and M3, D3) Team set up and work collaboration
·
Subscribe
to - Unreal Tournament
·
Team
set up for “production” use of Scrum
·
Project
plan
·
Blog
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